<!DOCTYPE html>
<html>
    <head>
        <title>EX1_ChenYang</title>
        <link rel ="icon" type ="image/x-icon" href="./favicon.png">

        <!-- the following says there are javascript source code contained in 
             the external source files
        -->
        <!-- Engine code -->
        <script type="text/javascript" src="src/Engine/Engine_Core.js"></script>
        <script type="text/javascript" src="src/Engine/Engine_VertexBuffer.js"></script>
        <script type="text/javascript" src="src/Engine/SimpleShader.js"></script>

        <!-- Client game code -->
        <script type="text/javascript" src="src/MyGame/MyGame.js"></script>
    </head>

    <body onload="new MyGame('GLCanvas');">
        <canvas id="GLCanvas" width="640" height="480">
            <!-- GLCanvas is the area we will draw in: a 640x480 area. -->
            Your browser does not support the HTML5 canvas.
            <!-- this message will show only if WebGL clearing failed -->
        </canvas>
    </body>
</html>